Sulari

Race : Sulari

The Sulari are large beings that resemble kangaroos. (Minotaur : Bovine :: Sulari : Kangaroo) The Sulari are semi-nomadic plane shifters. They stay on one plane long enough to build a significant population base, and then send one or more groups to other planes. The Sulari invented the term semi-permanent. They typically inhabit desert/arid terrain, but can be found in small numbers nearly anywhere. The Sulari are masters of survival. They are adapted to the elements, have strong physiques and impressive intellects. The Sulari are master magi, craftsmen, scholars, philosophers, warriors, or some combination, and are adept at carving a living in the most barren locations with the fewest resources.

They are masters of time / space, and have extensive knowledge of planar cosmology, history, geography, mathematics, science, and a wide assortment of other knowledge bases. They possess technology that would be considered the highest achievable technologies for a non-faster-than-light space travel culture. Sulari never share the full extent of their knowledge with outsiders who have not achieved a similar level on their own. (Their primary reason being, that giving / selling knowledge / technology to those who aren’t ready for it will have a disastrous and destabilizing effect on the surrounding people.) Thus, they practice a kind of technological hide-and-seek. When traveling in foreign lands, they only take weapons, tools, armor, and equipment that the locals would recognize. They keep abreast of the highest warfare technology, and modify their appearance to be slightly better than that. They are also very careful to prohibit access to certain buildings, facilities, and areas in their cities to foreigners.

The Sulari have long ears that resemble a cross between rabbit and cat ears. They are capable of bending and flexing their ears, and have better hearing than a cat. They are not capable of facial expressions, and they use their ears the same way humanoids use their faces. This makes Sulari emotions difficult to read to those who do not understand their ways.

Sulari hands are somewhat paw-like, and thus lack a great deal of fine dexterity. They usually use Mage Hand and Telekinesis for situations requiring fine motor control.

Sulari fur is always yellow, brown, or occasionally dark red, and becomes grey, silver, or white as he / she ages. The average Sulari life-expectancy is approximately 1000 years, with some individuals achieving honored-elder at 1250 years. Occasionally one might achieve an age of 1500 (venerated) years, but this is exceptionally rare. The Sulari treat their honored-elders with a respect that approaches divinity. Anyone, (Sulari or not,) who treats an honored-elder with blatant, extreme disrespect without an an apology is killed instantly. (Allowances are given for children, or forefingers who are new to the community.)

The Sulari do not wear clothing, and to not consider nudity to be taboo. They do, however, expect people to control their base instincts and behave civilly when in public. The Sulari consider most humanoid views on nudity to be unenlightened, or silly, stating that the natural form of any species is the right and proper form for that being, and acceptance of that form is critical to that person’s mental well-being. They do recognize the utility of armor in battle, and will wear armor when necessary. Sulari allow for the fact that that the “lesser species” (they do not mean this in a derogatory manner) do not have a natural sturdiness against the elements as they do, but they refuse to “socially adapt” when in foreign lands. This attitude can sometimes cause problems, but whenever someone attempts to force the issue, they usually wind up missing at least one major body part.

Sulari often seem very flippant, in spite of the fact that the exact opposite is true more often than not. In fact, they are direct and “to-the-point” in every-day dealings. They don’t want to hear questions about how his/her mother is doing, the weather, the price of eggs, or anything else. They usually become cross when a non-Sulari behaves in this manner. The Sulari value economy of words, and quickly become irritated when others do not do not follow the same form.

The Sulari have essentially no tolerance for people asking questions about their religion, or deity. If a non-Sulari comes to a Sulari temple and asks about Sulari religion or the Sulari deity, they are promptly asked to leave. If they do not, they are removed by force, if necessary.

The Sulari language is lyrical and flowing. It contains several sounds that a humanoid can not reproduce. Thus, a humanoid may learn to understand, read, and write Sulari, but will be able to pronounce a little less than half of the words. A humanoid may use Ghost Sound to modify his/her voice to produce sounds that are extant in the Sulari language. Sulari writing is very block-like, with characters that are very straight and angular in appearance. This is to allow for the lack of fine dexterity in Sulari hands. Humanoid scholars, at first, usually consider Sulari punctuation to be strange, and misplaced, but once they learn the nuances of the Sulari language and culture, usually consider it to be elegant and brilliant.
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Character level adjustment +5

Sulari are Large sized creatures and have -1 AC and -1 to hit against Medium sized creatures in melee combat. (-2 AC and melee to-hit VS. small)

Listen +12
Balance +8
Hide -4 (Due to Large size)
Hide +8 when in desert terrain, or +4 when in dry grasslands terrain. (This is due to natural coloration, and does not apply when wearing armor)
Open Lock -6
Sleight of Hand -6
Handle Animal +2
Jump +10
Climb -4 (Does not apply if climbing a rope, knotted rope, or ladder)
Disguise -8 when trying to disguise one’s self as a non-Sulari
Swim -2
Nature Survival +2 when in desert terrain, or +1 otherwise
Knowledge The Planes +5 (this may count as having 5 ranks)
Knowledge Arcanna +5 (this may count as having 5 ranks)
Knowledge Military +5 (this may count as having 5 ranks)

The following apply to a Sulari when the skill target is not accustomed to Sulari culture:
Diplomacy -8 or +4, if the recipient is of a warrior-centric culture, (example orcs)
Gather information -4
Intimidate +8 (Depends on size disparity. May be less when dealing with minotaurs or large orcs)
Bluff +8
Perform any vocal song or dance -4

Sulari can not wear humanoid sized and shaped armor. Sulari armor must be custom made when in humanoid civilizations, in which case it costs five times the base price. Three of this is based on the increased use of basic materials, and the inherent clumsiness of a humanoid trying to build Sulari armor out of a workshop designed for humanoid armor. One of this is based on the fact that humanoid armor smiths are generally unfamiliar with Sulari anatomy. (Ignore this cost if the smith is from the Confederacy.) Sulari armor which is made and tailored in a Sulari city only costs twice the base price listed in the PHB. If the Sulari armor is made in the Confederacy by an armor smith who is familiar with Sulari anatomy, has a workshop capable of efficiently handling the larger armor, then it costs three times the base price.

To a certain extent, Sulari treat humanoid sized weapons as being a size and weight class smaller than they are. Thus, a Sulari would treat a humanoid bastard sword in the same manner as a humanoid treats a longsword. A Sulari would treat a humanoid dagger like a toothpick! (or a dart.)

When in desert terrain, Sulari may make Nature Survival checks to track as per the Ranger class feature regardless of class.

Sulari may not take the Weapon Finesse feat, (or any feat of special ability that requires it as a prerequisite,) or otherwise benefit from class features that do the same thing

Sulari are always considered to have the Spring Attack feat.

Sulari are constantly affected as if by the Endure Elements spell. This is a natural adaptation.

Prohibited class: Barbarian, Monk, Paladin, Assassin, Blackguard

Sulari have a long non-prehensile tail with which they can gain a bonus attack per round against enemies on either side or to the rear. They may attempt trip attacks against their opponents without the possibility of tripping themselves in a failed attempt. Sulari may use tail weapons as described in the Savage Species rulebook with no penalties. The tail attacks are not considered off-hand attacks. A Sulari may forgo all tail attacks to gain a parry bonus to AC equal to 1/3 his/her base attack bonus against a single enemy that is to either side or to the rear.

Sulari sleep for only one hour per night, and gain the benefit as if they had spent 8 hours in quiet rest in only one hour.

Base Movement = 80 Ft.

Natural Armor = 5 + (Character Level / 5)[rounded down]

Sulari have the following basic ability modifiers:

Strength : +8
Constitution : +6
Intelligence : +8
Wisdom : -4

Sulari

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