Tag: Critters

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  • Critters

    Here are some of the creatures you might encounter. [[Ferrarr | Ferrarr]] [[Slurm - Plains | Slurm - Plains]] [[Slurm - Forest | Slurm - Forest]] [[Slurm - Cave | Slurm - Mountain / Cave]]

  • Ferrarr

    Large Animal Hit Dice : 8D10 (50 HP) Initiative : +5 Speed : 50 ft Armor Class : 14 (-1 Size, +1 Dex, +4 Natural) Touch : 10 Flat-footed : 13 Base Attack / Grapple : +6 / +4 Attack : Bite +10 melee 2D4 + 4 Full Attack : Kick +10 melee 2D6 + 4 and …

  • Slurm - Plains

    Small Aberration Hit Dice : 4D8 (20 HP) Initiative : +3 Speed : 40 ft Armor Class : 16 (+1 Size, +3 Dex, +2 Natural) Touch : 14 Flat-footed : 13 Base Attack / Grapple : +2 / +6 Attack : Tongue / Grapple +5 melee 1D4 + 1 ; Range 20 ; Grapple Check + …

  • Slurm - Forest

    Medium Aberration Hit Dice : 8D8 (32 HP) Initiative : +2 Speed : 30 ft Armor Class : 16 (+2 Dex, +4 Natural) Touch : 12 Flat-footed : 14 Base Attack / Grapple : +5 / +10 Attack : Tongue / Grapple +9 melee 2D4 + 3 ; Range 30 ; Grapple Check +8; Times …

  • Slurm - Cave

    Huge Aberration Hit Dice : 16D8 (80 HP) Initiative : 2 Speed : 30 ft Armor Class : 18 (Size -2, +8 Natural) Touch : 8 Flat-footed : 18 Base Attack / Grapple : +10 / +20 Attack : Tongue / Grapple +4 melee 4D4 + 8 ; Range 60 ; Grapple Check +16; Times …

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